CODEX
FILM STUDIO
@LeoGuoLabsGitHub

THE FINISHED FILM

Watch the finished film.

STYLE 007 / MICROGAME FRENZY

SMALL GAMES.BIG ENERGY.

A command. A split-second decision. A very physical result. Jump between handmade worlds, then come home to the same gloriously loud stage.

Watch the finished films

ONE ACTION. FOUR WORLDS.

SILENT MOTION STUDY / 16 SEC
COMMAND → ACTION → RESULT
01 / SWISS PRINTLIVESThree lives
An original material study. Read the style rules and creative guide below.
TIME LEFT01 / 04
01.15 / 16.00

An original, interactive study of the style’s visual grammar. Starts paused; select a material or scrub any frame. This is a silent demonstration, not a finished film.

01 / HOW THE WORLD WORKS

Change the medium.
Keep the stakes.

Every task should feel newly made. The character, the clock and the consequences hold the film together.

01

Make the command land.

An oversized word hits, settles, then retreats to a corner. Clear the burst before the action begins. Leave the working hands in view.

02

Let contact do the talking.

A hand meets a tool. The tool changes an object. Hold the result long enough to read; a decorative gesture cannot carry the action.

03

Bring something back.

Return to a recognizable stage and a finite life counter. A failure leaves a physical consequence. Let a later challenge reuse what the character learned.

02 / THE FILM HAS A PULSE

Faster.
Still readable.

Tighten the commands, actions and stage returns together. Give each medium its own instruments and foley. Before the final impact, leave a real moment of quiet.

COMMAND
ACTION
RESULT

A timing sketch for your film. Picture, voice, score and effects follow one frame timeline.

03 / MAKE IT YOURS

Your story.
A whole new game.

Bring a topic, an audience and a running time. Turn each idea into a small, visible task with an unmistakable outcome.

GET THE PROJECT ON GITHUBcodex-film-studioVisual rules, material tools and an independent place to begin.

Open this repository in your coding Agent and describe your film. / 在 Agent 中打开仓库,描述你想制作的影片。

Use the microgame style to make a film about [subject]. Handle project setup, production and review, then deliver the MP4 and editable project. / 请用 microgame 风格制作关于[主题]的视频,自动完成项目创建、制作与检查,交付 MP4 和可编辑工程。

TRY THIS IN CODEX

Make an original microgame film from my topic, audience and running time. Give each round a short command, one physical action and a clear result. Change the material between rounds while preserving the character’s identity. Use one timeline for picture, voice and sound. Inspect the encoded film and refine it before delivery.
Get the reusable prompt ↗

04 / INSIDE THE TOOLKIT

Build the material.
Then make it move.

MATERIAL TOOLKIT

A foundation for authoring.

Includes independent drawing, character, action and material helpers, plus an empty input contract. A reusable scene renderer, narration, score are authored for each production.

A /

Different constructions.

Indexed pixel buffers, character-built terminals, thin technical drawings, wax pigment and wet/dry ink. A material changes the drawing itself, not just the overlay.

B /

One clock. Every contact.

Keep cameras, commands and sound on integer frames. Inspect hand-to-tool contact, replay framing and small details at delivery size, then watch and listen to the final file.

05 / REFERENCE & ORIGINS

A studied style. An original construction.

The style guide draws on Lemomo’s Microgame film and lemo-opuscar. The retained helpers and this interactive page are independently written. Explore the style reference ↗

Original reference film ↗ · Drawing font license ↗